Sets: Pair, Pung, Kong, Quint
In American Mah Jongg, every winning hand is built from specific tile groupings called sets. These sets define how many identical tiles must be grouped together and are used consistently across the NMJL card.
Understanding sets is essential for reading the card correctly, recognizing legal hands, and knowing when tiles can be called or exposed.
What Is a Set?
A set is a group of identical tiles that form part of a legal hand.
Each set has a specific size, and the NMJL card uses these groupings to define every hand.
The four primary sets used in American Mah Jongg are:
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Pair
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Pung
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Kong
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Quint
The sets have varied rules regarding exposures and joker usage.
Pair
A pair is a grouping of two identical tiles.
Examples:
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Two identical dots
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Two identical bams
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Two identical craks
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Two identical winds
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Two identical dragons
Key rules for pairs:
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A pair always consists of exactly two matching tiles.
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Jokers may not be used in pairs.
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Pairs often appear in the Singles and Pairs section of the card.
Pairs must always be made using natural tiles.
Pung
A pung is a grouping of three identical tiles.
Examples:
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Three 5 Dots
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Three 7 Bams
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Three Red Dragons
Key rules for pungs:
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Jokers may be used in pungs.
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Pungs may be exposed by calling a discard.
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Pungs are one of the most common groupings on the NMJL card.
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A pung counts as one complete set within a hand.
Pungs are often used as building blocks for open hands.
Kong
A kong is a grouping of four identical tiles.
Examples:
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Four 2 Craks
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Four North Winds
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Four Green Dragons
Key rules for kongs:
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Jokers may be used in kongs.
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Kongs may be exposed.
Kongs appear regularly on the NMJL card and are an important part of many hands.
Quint
A quint is a grouping of five identical tiles.
Examples:
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Five 6 Bams
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Five White Dragons
Key rules for quints:
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Jokers may be used in quints, and are necessary in most cases except Flowers.
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Quints may be exposed.
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Quints only appear in specific sections of the NMJL card, depending on the year.
Quints are less common than other sets but are clearly identified on the card when they appear.
Jokers and Sets
Jokers are permitted in:
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Pungs
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Kongs
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Quints
Jokers are not permitted in:
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Pairs
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Singles
Jokers represent the missing tile in the set and players must follow all NMJL rules regarding exposure and swapping.
Why Sets Matter
Understanding sets allows players to:
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Read NMJL card lines accurately
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Know which tiles can be called
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Avoid illegal exposures
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Identify dead hands early
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Build hands more efficiently
Once a player understands how sets work, the logic of the NMJL card becomes much easier to follow.
Common Mistakes Related to Sets
Some frequent issues include:
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Attempting to use jokers in pairs
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Miscounting tiles in a grouping
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Confusing pungs and kongs
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Exposing tiles in a concealed hand
Clear knowledge of sets helps prevent these mistakes.
What to Read Next
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Flowers, Jokers, Winds, Dragons
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How to Read the NMJL Card
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American Mah Jongg Rules
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2025 Card Overview
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FAQ
Published by the American Mah Jongg Association — the trusted home for American Mah Jongg players.